CAT
{{Creature Table
| creature=
| style=
| size=Tiny | type= Animal
| hd= 1/2 d8 | hp=2
| init= +2
| speed= 30 ft. (6 squares)
| ac= 14 (+2 size, +2 Dex) | touch= 14 | flat=12
| bab= +0 | grapple=–12
| at= Claw +4 melee (1d2–4)
| full_at= 2 claws +4 melee (1d2–4) and bite –1 melee (1d3–4)
| space= 2-1/2 ft. | reach=0 ft.
| sq= Low-light vision, scent
| fort= +2 | ref= +4 | will= +1
| str=3| dex=15| con=10| int=2| wis=12 | cha=7
| skills= Balance +10, Climb +6, Hide| env= Temperate plains
| org= Domesticated or solitary
| align= Always neutral
| cr= 1/4
}}
The statistics presented here describe a common housecat.
COMBAT
Cats prefer to sneak up on their prey.
Skills: Cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8. SEE WIKIPEDIA ENTRY: Cat- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Animal Type Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:CR1/4 Category:Plains Terrain Category:Temperate Climate Category:Tiny Size Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}